Guidance 5e D&D Guide
Guidance is a cantrip spell belonging to the Artificer, Cleric, and Druid spell lists. Guidance is a supportive spell used to enhance an ability check of anyone in your party. …
Guidance is a cantrip spell belonging to the Artificer, Cleric, and Druid spell lists. Guidance is a supportive spell used to enhance an ability check of anyone in your party. …
Vicious Mockery is a cantrip spell belonging to the Bard spell list. Vicious Mockery is a unique supportive spell that can be extremely useful in the attack phases of the …
Sending is a 3rd-level spell belonging to the Bard, Cleric, and Wizard spell lists. Sending is D&D’s way of allowing players to communicate with their party members or important people …
Suggestion is a 2nd-level spell belonging to the Bard, Sorcerer, Warlock, and Wizard spell lists. Suggestion is very similar to the spell Command. Its most significant differences are that it …
Marvel United is a game packed with mortal — albeit super — Heroes; what it needed was to be touched by the gods, specifically Asgardian deities. Read our Marvel United: …
The Marvel United expansions typically include an array of new components to add to your games: Heroes, Villains, Locations, and often a challenge mode. Return of the Sinister Six is …
Marvel United and its myriad of expansions incorporated many popular Marvel Heroes and Villains into its core game. But members of one of team were notably absent — the X-Men. …
This X-Men expansion not only features some of the most popular Heroes outside of the mutants in the core set, but also contains a new Team vs. Team mode of …
The five original students of Xavier’s School for Gifted Youngsters have eagerly made their way into Marvel United. To learn more about this expansion, read our Marvel United: X-Men — …
“Get them before they get you” is the philosophy of X-Force, a team of mutants created by Cable. Read our Marvel United: X-Men — X-Force review to learn more about …